Population Management
Research

Population Management

#PopulationManagement
🔒 Locked Research Economic Tier3
Value: 160 pts

Urban planning - +150 storage, unlocks Residences.

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Description

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Urban planning and social organization. Enables residences and increases storage capacity by 150.

📖 Full Encyclopedia Entry ▼

Population Management addresses the challenges of growing cities. Administrators learn to organize housing, manage public health, and maintain social order. Well-managed populations grow faster and contribute more to the empire. The +150 storage capacity supports larger populations while Residences provide housing.

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Creation

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Requirements

Must be present (NOT consumed)

Researches:
📖 StorageKnowledge 📖 Herbalism
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Costs

Consumed when created

⏱ Time 28000
28s
💰 Gold 4800
📖 Research 190 pts
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Effects

All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.

✨ Special Effects
📦 Capacity 150
Flat storage increase
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Strategic Context

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Advisory information only. Does not affect gameplay mechanics.

Role Tier 3 economic - population support infrastructure
Relevance ⚔ Mid Game
Type Unique
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Advantages

  • + +150 storage capacity (flat bonus)
  • + Unlocks Residences building
  • + Enables UrbanPlanning (advanced)
  • + Residences increase population cap
  • + Larger populations = more workers
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Disadvantages

  • - Requires StorageKnowledge AND Herbalism
  • - Cost: 190 research, 4800 gold
  • - Research time: 28000ms
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Warnings

  • ! Essential for large population cities
  • ! Two prerequisites required
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Synergies

Residences: Population capacity increaseStorageKnowledge: Combined +350 storageUrbanPlanning: Combined +450 storageAll population types benefit
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Scaling

+150 storage is flat INTEGER bonus. Stacks additively with other capacity bonuses.