Material Synthesis
Research

Material Synthesis

#MaterialSynthesis
🔒 Locked Research Economic Tier5
Value: 1500 pts

Matter creation - +30% Mithril and Dextronium.

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Description

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Creating matter from energy. Dramatically improves rare resource production with +30% mithril and dextronium.

📖 Full Encyclopedia Entry ▼

Material Synthesis represents the ultimate mastery of matter and energy. Alchemists and engineers working together can now synthesize rare materials directly, bypassing traditional extraction methods. Mithril and dextronium flow freely to fuel your empire's ambitions. The +30% Mithril and Dextronium bonuses are the highest production bonuses in the game.

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Creation

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Requirements

Must be present (NOT consumed)

Researches:
📖 EnergyProcessing 📖 AdvancedConstruction
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Costs

Consumed when created

⏱ Time 120000
2m
💰 Gold 50000
📖 Research 1500 pts
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Effects

All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.

⚙ Production Modifiers
💎 Dextronium Production +30%
💎 Mithril Production +30%
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Strategic Context

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Advisory information only. Does not affect gameplay mechanics.

Role Tier 5 economic - ultimate production research
Relevance 👑 Late Game
Type Unique
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Advantages

  • + +30% Mithril production (highest bonus)
  • + +30% Dextronium production (highest bonus)
  • + Stacks with all previous bonuses
  • + Ultimate production capability
  • + Peak of economic tech tree
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Disadvantages

  • - Requires EnergyProcessing AND AdvancedConstruction
  • - Highest cost: 1500 research, 50000 gold
  • - Research time: 120000ms (longest)
  • - End of tech tree - no further unlocks
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Warnings

  • ! Terminal research - no further upgrades
  • ! Most expensive research in game
  • ! Peak of economic advancement
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Synergies

MasterCraftsmanship: Combined +50% MithrilEnergyProcessing: Combined +55% DextroniumAll rare resource production
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Countered By

Extremely long tech pathLate game only
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Scaling

Permanent +30% Mithril and Dextronium ratios. Stacks multiplicatively with all previous bonuses.