Champion
Unit

Champion

#Champion
⚔ Humans Infantry Elite Heavy Inspiring Charge
Value: 13 pts
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Description

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Human battlefield commander who inspires nearby troops. The heart of Human armies.

📖 Full Encyclopedia Entry ▼

Champions are Human leaders who inspire their forces. Inspiring and Charge features enhance army performance. Highest Human stats (Attack 25, Life 35). Requires Leadership research. Essential for late-game Human armies.

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Creation

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Requirements

Must be present (NOT consumed)

Researches:
📖 EliteTraining 📖 Leadership
Buildings:
🏠 Barracks 7 lvl
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Costs

Consumed when created

⏱ Time 50000
50s
💰 Gold 90
Resources
💎 Coal 25
💎 Food 60
💎 Mineral 60
💎 Mithril 10
💎 Wood 30
Population
Citizen
👤 Free 4
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Battle

Combat modifiers. Stats are INTEGER flat bonuses. All other values are RATIOS.

📍 Battlefield Position
Lane: First
Field: Land
💪 Base Stats INTEGER
⚔ Attack 25
❤ Life 35
⭐ Space 5
🏃 Speed 5
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Strategic Context

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Advisory information only. Does not affect gameplay mechanics.

Role Human inspiring commander
Relevance 👑 Late Game
Type Quantifiable
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Advantages

  • + Inspires nearby troops
  • + High combat stats
  • + Charge capability
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Disadvantages

  • - Very expensive (270 resources + Mithril)
  • - High-value target
  • - Requires Leadership research
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Synergies

RoyalGuardHeavyCavalry
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Countered By

InfantryMost enemies