Militia
Unit

Militia

#Militia
Infantry Basic
Value: 1 pts
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Description

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Hastily trained peasants armed with simple weapons. Cheap and quick to recruit, forming the backbone of early armies.

📖 Full Encyclopedia Entry ▼

The Militia represents common folk who have answered the call to arms. Armed with whatever weapons are available, they lack professional training but compensate with numbers. While individually weak (Attack 4, Life 8), mass recruitment enables early game defense and offense. Available to all races.

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Creation

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Requirements

Must be present (NOT consumed)

Researches:
📖 CombatFundamentals
Buildings:
🏠 Barracks 1 lvl
💰

Costs

Consumed when created

⏱ Time 5000
5s
💰 Gold 5
Resources
💎 Food 10
💎 Wood 5
Population
Citizen
👤 Free 1
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Battle

Combat modifiers. Stats are INTEGER flat bonuses. All other values are RATIOS.

📍 Battlefield Position
Lane: First
Field: Land
💪 Base Stats INTEGER
⚔ Attack 4
❤ Life 8
⭐ Space 1
🏃 Speed 4
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Strategic Context

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Advisory information only. Does not affect gameplay mechanics.

Role Early game expendable frontline
Relevance 🌱 Early Game
Type Quantifiable
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Advantages

  • + Lowest cost unit (15 resources)
  • + Fastest training time (5 seconds)
  • + No advanced research required
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Disadvantages

  • - Weak stats (12 power budget)
  • - No special abilities
  • - Outclassed by mid-game units
🤝

Synergies

PhalanxArcher
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Countered By

SwordsmanArcherLightCavalry